gameplay animator in redmond

posted
job type
contract
salary
US$ 25 per hour
apply now

job details

posted
location
redmond, washington
job category
Information Technology
job type
contract
salary
US$ 25 per hour
reference number
630550
phone
.
apply now

job description

job summary:

Gameplay Animator needed for Contract Opportunity with Randstad Technologies client in Redmond, WA

Job Description

Our client is looking for a talented animator to create and implement compelling and believable in-game animations using keyframe and/or motion capture. The candidate must be an effective communicator, a strong collaborator and have a passion for making great characters and experiences.

Responsibilities

  • Create and implement high quality animations for in-game characters
  • Work closely with the animation director and feature guardians to execute the defined animation style for the project
  • Collaborate with other animators to deliver a consistent and high bar for animation quality
  • Collaborate with other disciplines to deliver incredible character experiences

Qualifications and Skills

  • Highly proficient with Maya - Experience with and proven ability in successfully creating, editing and implementing animation using Maya.
  • Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences
  • The ability to understand the needs of gameplay animation from multiple perspectives; animation quality, design requirements, and player experience and expectations
  • Experience working with one or more game engines
  • Excellent organizational, communication, and interpersonal skills.

? Pluses

  • Having shipped at least one AAA game
  • Motionbuilder experience
  • Python or Mel scripting experience
 
location: Redmond, Washington
job type: Contract
salary: $25 - 30 per hour
work hours: 9 to 5
education: Bachelors
 
responsibilities:

Responsibilities

  • Create and implement high quality animations for in-game characters
  • Work closely with the animation director and feature guardians to execute the defined animation style for the project
  • Collaborate with other animators to deliver a consistent and high bar for animation quality
  • Collaborate with other disciplines to deliver incredible character experiences
 
qualifications:

Qualifications and Skills

  • Highly proficient with Maya - Experience with and proven ability in successfully creating, editing and implementing animation using Maya.
  • Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences
  • The ability to understand the needs of gameplay animation from multiple perspectives; animation quality, design requirements, and player experience and expectations
  • Experience working with one or more game engines
  • Excellent organizational, communication, and interpersonal skills.

? Pluses

  • Having shipped at least one AAA game
  • Motionbuilder experience
  • Python or Mel scripting experience
 
skills: Qualifications and Skills

  • Highly proficient with Maya - Experience with and proven ability in successfully creating, editing and implementing animation using Maya.
  • Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences
  • The ability to understand the needs of gameplay animation from multiple perspectives; animation quality, design requirements, and player experience and expectations
  • Experience working with one or more game engines
  • Excellent organizational, communication, and interpersonal skills.

? Pluses

  • Having shipped at least one AAA game
  • Motionbuilder experience
  • Python or Mel scripting experience

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

skills

Qualifications and Skills

  • Highly proficient with Maya - Experience with and proven ability in successfully creating, editing and implementing animation using Maya.
  • Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences
  • The ability to understand the needs of gameplay animation from multiple perspectives; animation quality, design requirements, and player experience and expectations
  • Experience working with one or more game engines
  • Excellent organizational, communication, and interpersonal skills.

?Pluses

  • Having shipped at least one AAA game
  • Motionbuilder experience
  • Python or Mel scripting experience

qualification

Qualifications and Skills

  • Highly proficient with Maya - Experience with and proven ability in successfully creating, editing and implementing animation using Maya.
  • Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences
  • The ability to understand the needs of gameplay animation from multiple perspectives; animation quality, design requirements, and player experience and expectations
  • Experience working with one or more game engines
  • Excellent organizational, communication, and interpersonal skills.

?Pluses

  • Having shipped at least one AAA game
  • Motionbuilder experience
  • Python or Mel scripting experience

responsibilities

Responsibilities

  • Create and implement high quality animations for in-game characters
  • Work closely with the animation director and feature guardians to execute the defined animation style for the project
  • Collaborate with other animators to deliver a consistent and high bar for animation quality
  • Collaborate with other disciplines to deliver incredible character experiences

educational requirements

Bachelors